Match creation and disconnections
Before starting a match
In order to play a game against your ArenaGG opponent, go to the Friends section in Social tab. Click "Invite a friend" and copy the link that will appear in "Copy to clipboard".
Copy the link and paste it at ArenaGG's chat. Once your rival opens the link, the game will open automatically and you will already be friends.
Once connected, the opponent will appear in your friends list. To play you will have to click on him and then on "Friendly Battle".
The creator of the room will be the player who is on the left side of the website (match pop-up). Make sure that the names are the same in ArenaGG and in the client. Also, review that the gamemode is correct. If you accept any other game mode, you will have to take the result as valid.
At the end of each game you must take a screen capture of how the game has finished so that the referees can check the match result:
The winner of each map will be the one with the highest number of crowns, and the winner of the match will be the one who has won the most maps (1 to the best of 1, 2 to the best of 3 and 3 to the best of 5, depending on the tournament) . In case of a tie, you have to rematch. All cards are allowed and if there is more than one game, the decks can be changed. There is no right to rematch in any case (disconnections, internet crashes, etc.). You have 5 minutes between meeting and meeting to start the next game.
The winner of the match must upload a screenshot to ArenaGG in which the name of all the players can be seen. This image can be done at the end of the game. The loser must indicate defeat on Arenagg. If the time to submit the result is exceeded, the administration must be notified through a support ticket.
If after indicating Victory or Defeat there is no result or a Conflict has been indicated by at least one of the two teams, the match will be marked as “In Conflict”. In that case, you will simply have to wait for an arbitrator to solve it. This may take a maximum of 12 hours.
It is mandatory to save your victory screenshots. If an administrator requests them, you must send them to support.
Not sending them will imply an automatic defeat. You should never agree to play a match if you believe that the rules have been broken. If you play a match, you assume the final result.